/* Artwork only: original room positioning, hit targets and transitions are retained. */
.reference-art-only .rt-patient-art{position:absolute;inset:0;width:100%;height:100%;overflow:visible;pointer-events:none}
.reference-art-only .credible-mannequin>.mannequin-head,
.reference-art-only .credible-mannequin>.mannequin-torso,
.reference-art-only .credible-mannequin>.mannequin-arm,
.reference-art-only .credible-mannequin>.mannequin-leg,
.reference-art-only .credible-room-patient>.head,
.reference-art-only .credible-room-patient>.torso,
.reference-art-only .credible-room-patient>.arm,
.reference-art-only .credible-room-patient>.legs{visibility:hidden}
.reference-art-only .rt-screen-art{width:100%;height:100%;pointer-events:none}
.reference-art-only .credible-position-world:not(.is-supine) .rt-patient-art{opacity:.4}
